You could probably use a lot of design principles from games and apply them in real life, to make it more enjoyable to live.
Now I’m debating if I should add that I obliviously mean learn, not copy, but the more I clarify my posts the more boring they get, if I would clarify them less there’s a better chance I get you, the reader, mad when you assume bad faith and then start typing away how I’m wrong because such and such.
Life gets really boring and predictable the more you learn about it, but I can’t start a new save file so the only thing I can do is build my own game or go work for someone else creating one. Also please don’t purge me if this is too much intellectualism.


The first videogame I got to try was Praetorians and remember I struggled so much with it because i didn’t want to let any one of my soldiers die, it made me feel really bad. Someone told me it may be a sign I am Autistic, but I really wish the world leaders had this kind of trait.
You make a good point that real life is definitely not comparable because our lives are not infinite and to treat life like a game is sort of like pretending to be a God. Dangerous.
There is another angle to look at it I suppose, like, we’re self aware and should be able to understand the gravity of the situation, which i think would enable the possibility of trying out things in a simulated social environment, before implementing it in the real world. I guess it’s like a double edge sword