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Joined 1 month ago
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Cake day: August 9th, 2026

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  • but there can’t be to many people out there that love science and think the FBI would be the best place to study/learn cool new things

    On a serious note, in the past few decades, the government has gone to great lengths to attract people like that into these agencies. In the earlier 2000’s, the government realized it had a significant lack of talent compared to the private sector when it came to technology and especially cyber security. The government has a lot of close connections with the private sector, but also worked to directly attract talent too including allowing more competitive salaries or benefits.

    Years ago there were a ton of articles talking about how the FBI had wanted to do away with the federal drug testing requirements when it came to marijuana, because it prevented them from recruiting certain groups.


  • “Agent, we have a new assignment for you.”

    “Yes, sir, what will it be this time? Another terrorist group trying to ship in illegal weaponry?”

    “Uh, well… It’s more related to the internet.”

    “Ah, I see, sir. Will this be like the time I infiltrated that human trafficking communication network?”

    “No… Some people on the internet, uh, hurt Mr. Patel’s feelings…”

    “No problem sir, I will take them… wait, what did you say?”

    “You need to create a twi… an ‘X’ account and reply to those who say mean things to Mr. Patel.”















  • Game timers and I have a love/hate relationship. Used correctly, they add a challenge and focus that you may not otherwise get, and can even improve the story at times. Used incorrectly they cause more headaches than I’d like, and mess with your ability to get things done.

    But whole campaign timers are my arch nemesis. I find they often make games much less enjoyable. They frequently screw up the pacing, and making lots of mistakes in the early game can lead to you having to restart either a significant portion of the game (if you have the saves) or the entire game. You kind of have to know how the gameplay and chapters/missions are laid out, so I frequently find myself following guides and walkthroughs as I go more religiously than I’d like. I prefer to use guides to solve a particularly challenging section or puzzle, not be my constant companion.