cross-posted from: https://lemmy.ml/post/45801870

I am looking for a game that will make me laugh a lot. I already played Disco Elysium and I am currently playing Stanley’s Parable

  • anton2492@lemmy.nz
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    11 days ago

    Grim Fandango!

    Never has a game made me laugh out loud like when I first discovered it. Clever humour, unique characters, and each line of dialogue is packed with effortless charm and wit. Not to mention the philosophical themes disguised as one man’s quirky Day of the Dead -themed quest to get to the afterlife.

    The puzzles are a product of its time so a walkthrough might be needed. But that’s forgivable for the game’s big picture.

    Wish I could wipe my memory of it and play it all over again.

    • Coelacanth@feddit.nu
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      11 days ago

      It can be a little moon logic at times and might be frustrating to play without a guide, but yeah it’s great and quite funny.

  • Katana314@lemmy.world
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    11 days ago

    HITMAN! The core story/cutscenes form a very serious, grim premise. But, the actual gameplay, and the writing of the many dozens of NPCs in each level, is filled with humorous charm and tongue-in-cheek Bond-eque silliness. Characters will acknowledge 47’s often paper-thin disguises, make silly remarks about excuses to take off early, or alluding to how horrible it would be if some freak accident occurred. Plus, the mechanics can involve things like dropping banana peels for people to slip on, or luring people with a cartoony explosive rubber duck.

    It takes a bit of time to get used to how the game wants you to explore, and stop trying to brute-force it like a stealth game. Quite often, some of the main intended ways of going about a mission involve little to no stealth. It’s a lot of fun and very replayable.

    • SharkAttak@kbin.melroy.org
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      11 days ago

      Just the other day I saw the bit where the guard gets a phone call telling him it’s NOT prostate cancer, and he’s all happy and relieved, and you’re just out of the window and have to make a tough decision.

      • Katana314@lemmy.world
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        11 days ago

        Is this Absolution?

        Before the World of Assassination trilogy, I think the tone was often very grim and mocking even on the player’s side, eg “welp, gotta murder for a paycheck, that’s how the world is”

        For the newer trilogy, there’s still a lot of grim humor, but it’s usually on the part of targets. They’re painted as VERY savage billionaires deserving everything coming their way, and the guards around them less so.

        You also get far more tools to be nonlethal, to the point any kind of gunfire is heavily punished and no speedruns really acknowledge runs where you kill non-targets.

        I did kind of have that feel that previous games were too grim about a lot of things; ended up enjoying World of Assassination quite a bit more.

  • Dran@lemmy.world
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    12 days ago

    Depending on when you were born: Class of '09

    I’m not sure how it would hit for non-millenials but if you went to school in the early aughts the entire series is great.

  • clav64@lemmy.world
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    11 days ago

    Have you got the deluxe edition of Stanley parable? It really got me laughing how much it jokes about sequels.

    • Katana314@lemmy.world
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      11 days ago

      I was surprised how much it’s able to hold its laughter to tell a worthwhile story. It makes sense, because every single line just being pure parody/silliness can get really grating.