FoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 9 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square205linkfedilinkarrow-up11arrow-down10file-text
arrow-up11arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldFoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 9 days agomessage-square205linkfedilinkfile-text
minus-squarePieMePlenty@lemmy.worldlinkfedilinkarrow-up0·7 days agoI play both of these and loved em. I also poured 50 hours into beating cuphead. Difficulty isn’t a problem if the depth of the game is a pool instead of a sea.
I play both of these and loved em. I also poured 50 hours into beating cuphead. Difficulty isn’t a problem if the depth of the game is a pool instead of a sea.