• QueenHawlSera@piefed.social
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    3 months ago

    Why did Microsoft buy all these studios if the plan was to never actually have them make anything?

    I’ve been asking that since they bought Rare and proceeded to do nothing with them.

    • CrypticCoffee@lemmy.ml
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      3 months ago

      They wanted to own existing IP. Not make new stuff. Buy an asset, milk it, and that’ll do. Any words about long-term maybe were lies.

      • QueenHawlSera@piefed.social
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        3 months ago

        Yes, but what’s the point of owning the IP if you’re not releasing any new media with it, or even re-releasing the old stuff.

        It’s not like we get a bunch of HD Collections out of it. Hell Activision’s take on Wolfenstein hasn’t even been re-released even though with Id and Activision owned by the same company there should be no issues.

    • Buddahriffic@lemmy.world
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      3 months ago

      For a long time, their value proposition was “use us because what else can you do?” Trying to monololize the gaming industry by buying up whatever good studios they can is just a part of that.

    • moopet@sh.itjust.works
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      3 months ago

      It’s just like destroying all the health pickups in a multiplayer game so the other team can’t heal, I guess.

      • Jako302@feddit.org
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        3 months ago

        Thats something you use to stop competitors before they get big, but MS was never part of the game publisher circle and doesnt’t seem to try either.

    • Banzai51@midwest.social
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      3 months ago

      Fear of missing out. It is institutionally ingrained into Microsoft when they were publicly burned for “missing out on the internet.”