• SilverFlame@lemmy.world
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      6 days ago

      I remember playing Skyrim at launch. The very first mod I downloaded was to restore Esbern’s voice lines; an npc critical to the main quest early on.

      Bethesda forgot to reference his voice lines in the script, which broke the game.

    • nutsack@lemmy.dbzer0.com
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      6 days ago

      Skyrim was extremely interesting when it was new because there wasn’t anything quite like it, but now there’s a lot of games that are like it and it’s not that great and it’s just kind of aged with mods or whatever

  • selokichtli@lemmy.ml
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    6 days ago

    The Last of Us part II demolished the prestige of The Last of Us. Its storytelling devastated the technical prowess of the company’s workers. To date, Naughty Dog hasn’t been able to produce any relevant game after circa The Last of Us. They produced part II which sold fine thanks to its predecessor, and they have made remasters and derivatives of the first game which is their milking cow.

    Yet, part II has a following cult like flatearthers.

  • Nycifer@piefed.social
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    7 days ago

    Undertale - It took a lot of pages off from Earthbound and just basically served as an example of what happens when you are nothing but fan-service.

    Doom - There will be no arguments against the fact that Doom did set the FPS world on fire when it arrived. But, you can make an argument that overtime, there have been lots of very enjoyable FPS games that will give Doom a run for its money. I’m also a fan of Quake and I think Quake helped progress FPS in its own way. I really hate that Doom: The Dark Ages was pissed away when that could’ve been the Quake remake or continuation we’d all like to see. Instead, Quake died at Quake Champions, a very forgettable hero-shooter.

  • PM_ME_YOUR_ZOD_RUNES@sh.itjust.works
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    8 days ago

    I’ll probably get hate for this but most Fromsoft games. I just have never been able to get into them at all. It has nothing to do with it being hard, I enjoy hard games and always play on the highest difficulty. I just can’t get into the combat, it’s not fun for me.

    • yeehaw@lemmy.ca
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      8 days ago

      Sorry I hate you. Demon’s souls changed my life, and I’ve got 1000 hours into nightreign and probably 950 into Elden ring and I’ve played all the dark souls also. This formula is my Jam. I love them.

      But at the end of the day… It’s not everyone’s cup of tea. I enjoy plenty of other games too. Hollow knight, balatro, etc.

    • Chulk@lemmy.ml
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      8 days ago

      I love Fromsoft games, but I’ve always thought that people kind of have horse blinders on when evaluating them as a whole.

      What I think sets them apart:

      • the art
      • the setting and vibe
      • melee combat controls

      What I think they severely lack:

      • sometimes it feels like I have to google nearly everything in these games because they never explain mechanics/items/quests properly. Most people would argue that’s part of the charm, but I don’t think it’s executed well at all.
      • Basic combat is generally very fluid, but there are things that are just straight trash, such as ranged weapons. I just won’t use those weapons for anything other than pulling mobs away from others
      • the story is just so abstract sometimes that I rarely know etc is going on
      • co-op multiplayer sucks. It really says something when a player-created mod works better than a system that’s been in multiple games
    • jtrek@startrek.website
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      8 days ago

      I have much respect for “it’s not fun for me” and less patience for “it’s bad”. Totally understand why you might not find the games fun.

  • onlooker@lemmy.ml
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    8 days ago

    According to this thread overrated means either “games I didn’t like” or “games that didn’t work for me”.

    • Hathaway@lemmy.zip
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      8 days ago

      Yes? I don’t understand this comment I don’t think. Isn’t that exactly what it means, the majority of people like this thing, and I don’t? Making it over rated? It’s not like there’s the “game rater” on earth like you might find a “name rater” in pokemon. Not like you can say “oh this guy objectively got this one wrong”.

      • onlooker@lemmy.ml
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        8 days ago

        No clue what name rater in pokemon is, but you do have OpenCritic, MetaCritic and the various awards some games get. I don’t think liking a game and thinking it’s overrated are mutually exclusive.

        • Hathaway@lemmy.zip
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          8 days ago

          Okay. So what’s overrated to you then? You seem to have a different view than I do.

          Is it AAA games that don’t deserve all the reviews and attention, so by definition, they’re overrated?

          I’m genuinely curious too, maybe I should think of “over” or “under” rated, as more than just another way of saying “hot take” and expressing a generally contrarian opinion.

          • onlooker@lemmy.ml
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            7 days ago

            No, I don’t think it’s just AAA games that don’t deserve all the hype, I think indie games can be overrated too. To give an example of both categories:

            For AAA, it has to be The Legend of Zelda: Breath of the Wild for me. And, I suppose, by extension Tears of the Kingdom. Good games, great characters and I really like the guardian enemy designs. Additionally, the game is a great showcase of what the hardware in the Nintendo Switch is capable of. The game is also highly rated on review sites and has received so many awards, wikipedia actually has to list them in a spreadsheet.

            However, I genuinely think previous Zelda games are more fun. I think the vast, open world actually hurts the game, as it gradually becomes less about exploring and more about checking off tasks like finishing shrines and finding korok seeds. Previous Zelda games had smaller, more focused worlds and I think they were better for it. And even one would choose to ignore that, there’s the fact that weapons break every two seconds and you constantly have to replace them, which I feel most reviewers just glossed over. Combat is pretty frequent, after all, so it does get grating. In previous Zelda games you get the weapon and you keep it.

            For indie, I have to point at Don’t Starve. And I want to focus on the original, not Don’t Starve Together, which has a slightly different approach. Very pretty, with great animations, involved game mechanics and great replayability. It is also well reviewed and was nominated for several awards (I think it only won one, but being nominated is impressive enough, I think).

            I liked it well enough, but ultimately bounced off it. Reason being, I found the game kind of stingy with telling you how some of its mechanics work, so I played it with a wiki open in my browser. I also couldn’t bring myself to make additional playthroughs because of its glacial progression.

            Sorry for the wall of text, but I hope this explains my position a little bit.

            • Hathaway@lemmy.zip
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              7 days ago

              Thanks for the reply! So, you’re basically saying, in both examples, trying not to be reductionist here, but, “these are great games, and you don’t like them as much as everyone else seems to”. Very few people are going to have no complaints at all. I don’t see how my original point is invalid or how this is a different definition of overrated. Or how you stating your opinion is any different or more nuanced than anything else in this thread. Like, I could also just say your take on Zelda is just “a mechanic I don’t like”. So…

  • mub@lemmy.ml
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    7 days ago

    Dota and LoL. I shamelessly judge anyone who regularly plays either of those games by choice. Way too many people seem to like them.

  • kepix@lemmy.world
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    7 days ago

    has to be alien isolation. ai is ass, acts totally randomly, every room is the same, the environment doesnt make sense. i felt real pain playing it.

    also control. whoever made those maplayouts and radar, they both should be shot on site right at the office.

    • ThisIsABlandUsername@lemmy.ml
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      7 days ago

      AI was great until the gaming community does what it does best, dissect the everliving shit out of it. Once the game became known then all the charm was gone because the AI followed strict, easy to bypass rules.

    • AWizard_ATrueStar@lemmy.world
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      8 days ago

      Agree. I never cared much for the original FF VII. To be fair I am old enough where I started with the first one on NES, so VII was not my introduction to the series like it was for so many others.

      I do really like remake though. I thought they did an excellent job with it.

    • owenfromcanada@lemmy.ca
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      8 days ago

      I always preferred 8 and 9 over 7. For some reason, the characters in 7 never held my interest as much as in other games, and the gameplay was pretty basic for an RPG of that age.

      • Hemingways_Shotgun@lemmy.ca
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        7 days ago

        8 has always been my favourite. As long as I resist the urge to draw spam. It can get repetively easy if you just draw and cast magic from your enemy, never having to use your own resources.

      • Maultasche@lemmy.world
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        8 days ago

        Unfortunately, when I played 7 for the first time, I played it right after 5 which still has the best class system and 6 which has the best story. So both story and gameplay felt like a disgrace for me.

        8 and 9 were definitely improvements over 7

        • TachyonTele@piefed.social
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          8 days ago

          9 was thier love letter to all the og games. It might be the best one. But i have a big soft spot for 4 and 5