- cross-posted to:
- linux_gaming@lemmy.world
- linux_gaming@lemmy.ml
- cross-posted to:
- linux_gaming@lemmy.world
- linux_gaming@lemmy.ml
Probably a dumb question, but I started playing it, went to check controls and accidentally tried to change the control for changing weapons. When I went to set it back (scroll up or down) it’s not accepting scrolling as an input. Does anyone know a solution? Or if one exists? There’s no option for reverting to default configs.
This is so cool, 100% trying this later!
Is this built as a mod of another game?
This is a standalone program.
Nice!
Please forgive my lack of knowledge on the subject. I’ve just installed pop os from being a windows user for my whole life.
I’d like to run this game on pop os and from my understanding I need wine? I understand steam games using proton, etc. I’ve got lutris installed. I’ve got wine 11 installed , and I’ve got winetricks installed.
What processes would I undertake in order to play this on my pop os install?
Cheers for anyone that could help, I really appreciate it. Trying to wrap my head around the new way of doing things. Tricky for a middle aged bugger like me to learn new tricks, but I’m trying haha.
On top of what the other person said, Lutris allows you to install windows games very easily in like 3 steps.
You click the + in Lutris, and then click either “Install a Windows game from an executable” if it’s an installer, or click “Add locally installed game” if it’s not. In this case it’s an installer, so you’d click the former. It’ll then ask you to give the game a name, where you want it installed, and then where the downloaded file is. Then the standard windows installer will pop up.
At that point the game will be installed, and you can right click it in Lutris to play around with settings if you’d like. Notably, you can change things like the wine/proton version in the “Runner options” tab.
Brilliant. Thank you so much :).
I’m kind of new to that as well, but I had some success with other games by using the command line to run it like ‘wine /path/to/executable’. Alternatively, you might be able to add it to Steam as a non-Steam game, then configure it within Steam to use Proton and run it that way.
Ah ripper. Thank you. I’ll try these tonight.
I’m actually not sure I wrote that command correctly. I think it might need to start with a '. ’ but I don’t remember.
That’s all good. At the very least I’ve got a starting point for googling thanks to that!
I’ve seen this story a few dozens of times.
A few weeks later:
- [company that detains Medal of Honor rights] sues fan made project and asks to remove it from existence.
- Fan made project: “thanks everyone for the support but we need to stop here bye, it was some very good years working on something that nobody will even see anymore”
The amount of times this has happend with Nintendo leaves me mystified on why modders and devs don’t bother to use anonymizing tools like Tor.
Or in cases like this, use a different name and just say it’s an homage or something.
If they didn’t use the trademarked name, they’d probably avoid it all. Surely, there is a way to do this without forcing the trademark owner to issue cease and desists?
Presidential Medal of Freedom: Allies that Attack
Fortunately this person waited until it was playable to reveal it, so you can download it now before it gets zapped. Many projects show off footage early to build buzz and get killed before dropping a download.
I mean… If it was online at some point, it’s probably still out there for anyone that goes looking.
For example, Bloodborne PSX is still available at the Internet Archive; and Bloodborne Kart became Legally Distinct Nightmare Kart and is available on Steam.
Definitely playing this tonight! I loved the PS1 MoH releases.








