cm0002@lemy.lol to Gaming@lemmy.zipEnglish · 22 days agoStarfield devs faced "a lot of pressure" to use Unreal Engine 5, former Bethesda artist says, but the Creation Engine won because of its modding capabilitywww.gamesradar.comexternal-linkmessage-square19linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkStarfield devs faced "a lot of pressure" to use Unreal Engine 5, former Bethesda artist says, but the Creation Engine won because of its modding capabilitywww.gamesradar.comcm0002@lemy.lol to Gaming@lemmy.zipEnglish · 22 days agomessage-square19linkfedilink
minus-squareHarkMahlberg@kbin.earthlinkfedilinkarrow-up0·22 days agoHeck at this point they should just license s&box…
Heck at this point they should just license s&box…