Lucy [she/faer]
Nerdy girlthing, now in Piefed! I really enjoy chatting about games and manga :3
Profile picture by me
- 7 Posts
- 6 Comments
Lucy [she/faer]@piefed.blahaj.zoneto
Wholesome Yuri@reddthat.com•Awaria (by Liusuan Zhi)English
0·9 days agomwah
Lucy [she/faer]@piefed.blahaj.zoneOPto
Gaming@beehaw.org•[DCSS] I have identified the last magical staffEnglish
0·13 days agoNope, SIf’s death message would be blue. Actually, you just made me realize Sif Muna doesn’t have a death message. Interesting.
At the moment when it popped up I didn’t know what that message was about so it gave me a good laugh. After some thinking I figured it happened because, at some point before dying I saw a staff but didn’t approach, died a bit later and all unidentified stuff I’d seen was IDed, and it just so happened that this staff was the only type I hadn’t encountered in this run (staff of cold magic, most likely).
I seriously don’t play often enough with Sif Muna, because Heplhjdtfhxhdh always seems so good… 🥴
I want to eventually get a win with every god so I keep trying new ones. Hepli was my most recent win btw, their battlemage carried my frog archer til the end. Very strong god indeed.
Lucy [she/faer]@piefed.blahaj.zoneOPto
Gaming@beehaw.org•[DCSS] I have identified the last magical staffEnglish
0·13 days agoIt is fun!
Lucy [she/faer]@piefed.blahaj.zoneOPto
Gaming@beehaw.org•[DCSS] I have identified the last magical staffEnglish
0·13 days agoPixel Dungeon was my first roguelike and Shattered was my first win in a roguelike too! DCSS in comparison is much more complex and combat-focused. No hunger, no inventory management, no consumable puzzles.
But it’s much more varied in ways you can approach combat. There’s melee of course, then there are all sorts of spells (shooting spells, summoning spells, necromancy, martial buffs…) plus every character will also join a god, each with their own unique gameplay. It might be a bit overwhelming but it’s very rewarding once you ‘get it’.
What class do you normally play?
I jump between different builds and have won with each ‘major’ build except stabbers (that make enemies vulnerable with stealth and magic then one-shot them with a dagger). My favorite is Shapeshifter who changes into different forms throughout play gaining unique innate abilities.



DCSS shows just how bad humans are at interpreting statistics.
I like how Crawl gives a player really tough choices. For example, Death talisman prevents you from suffering a lot of annoying late-game punishments like Torment and Malmutate but it also prevents you from drinking potions making otherwise safe situations (e.g. being confused by a golden eye) into a dire threat.