Nerdy girlthing, now in Piefed! I really enjoy chatting about games and manga :3

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  • 7 Posts
  • 6 Comments
Joined 11 months ago
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Cake day: June 7th, 2025

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  • Nope, SIf’s death message would be blue. Actually, you just made me realize Sif Muna doesn’t have a death message. Interesting.

    At the moment when it popped up I didn’t know what that message was about so it gave me a good laugh. After some thinking I figured it happened because, at some point before dying I saw a staff but didn’t approach, died a bit later and all unidentified stuff I’d seen was IDed, and it just so happened that this staff was the only type I hadn’t encountered in this run (staff of cold magic, most likely).

    I seriously don’t play often enough with Sif Muna, because Heplhjdtfhxhdh always seems so good… 🥴

    I want to eventually get a win with every god so I keep trying new ones. Hepli was my most recent win btw, their battlemage carried my frog archer til the end. Very strong god indeed.



  • Pixel Dungeon was my first roguelike and Shattered was my first win in a roguelike too! DCSS in comparison is much more complex and combat-focused. No hunger, no inventory management, no consumable puzzles.

    But it’s much more varied in ways you can approach combat. There’s melee of course, then there are all sorts of spells (shooting spells, summoning spells, necromancy, martial buffs…) plus every character will also join a god, each with their own unique gameplay. It might be a bit overwhelming but it’s very rewarding once you ‘get it’.

    What class do you normally play?

    I jump between different builds and have won with each ‘major’ build except stabbers (that make enemies vulnerable with stealth and magic then one-shot them with a dagger). My favorite is Shapeshifter who changes into different forms throughout play gaining unique innate abilities.