

Exactly, the Hormuz Strait is already open… to people who aren’t beligerants like the US.


Exactly, the Hormuz Strait is already open… to people who aren’t beligerants like the US.


I would say that poor foundational choices are also the enemy of progress too.


I hope this bastard’s family is embarassed by him going off and dying for nothing. This is a hopeless war for russia, they can’t even keep their planes maintained well enough to stay in the sky.


Watch Stalker, it is the cinematic culmination of liminal space.


Roads enclosed by miles of fishing nets are one of the more iconic images of the Ukraine War. It is a frequently used tactic and what is notable here is setting up an industrial scale donation mechanism for Ukraine, this isn’t a one time donation it is a structural commitment to providing the huge amounts of netting required for this strategy (just think at a basic level every road you cover you need 3 times the surface area of the road for the two sides and top of the netting tunnel).


How fast do you think they can update and print “Air Defense For Idiots” books though?
Presumably they are going to have these air defenses actually being used by somebody and not just sitting in a warehouse as a curious artifact no one understands.


there are also shaheds with similar size of warhead
You can’t just compare the warhead size, the kinetic energy of an artillery shell cannot be ignored, an airplane by design of being a flying thing cannot achieve that same degree of energy in a dive.
It is a difference between a brick being dropped on something from a story up and a brick hurtling from high out of the sky in a ballistic trajectory at the same thing.
Probably the best analogy is that the force applied to it becomes so great that the liner effectively becomes flexible like plasticine to the explosive, forming a long, stretched shape akin to a long spike or lance, with a thinner tip, and becoming progressively wider toward the rear end. This jet moves incredibly quickly, but has an uneven speed along its length, with the tip moving the fastest (in modern examples, it can travel in the order of 8-10 km/s or more)
[Artillery shells can easily approach 1km/s at impact so the velocity of the shell is not trivial to a HEAT mechanism, they are within the same order of magnitude of velocity thus the velocity of the shell is DEFINITELY relevant not just explosive yield of the munition in question]
https://hypertextbook.com/facts/2003/GabrielaBis.shtml
Another unhelpful factor which has muddied the waters around the true nature of HEAT jets is that in English-speaking nomenclature, these weapons have often been categorised as ‘Chemical Energy’ (CE) weapons, in contrast to Kinetic Energy (KE) weapons. This distinction is not a particularly helpful one, nor is it particularly accurate.
For HEAT rounds it holds true only insofar as the initial energy imparted onto the liner is chemical energy, however the actual armour defeat mechanism is through the kinetic energy of a solid penetrator.
Yet the exact same is true of traditional KE weapons, such as armour-piercing fin-stabilised discarding sabot (APFSDS) rounds; the main difference being that APFSDS rounds have chemical energy imparted onto them while the penetrator is still inside the barrel, while HEAT rounds impart chemical energy onto the penetrator in the moment of the warhead’s initiation. In both cases, chemical energy is being converted to kinetic energy, yet by a quirk of convention, HEAT warheads have retained the ‘CE’ label.


Do you understand how horrifying the phrase “2x as destructive as a 155” is?
An 155mm shell landing close to you is an already apocalyptic experience, especially if more than one lands near you.
Yes I would definitely take 155mm artillery over this heavier stuff for the reasons you brought up, but there is a nonlinear anvil drop effect going on here where the only thing that can really do what a 203mm howitzer can do over and over again are glide bombs dropped from fighter-bombers.
We are talking a serious amount of force here, we can’t really capture it in words.
I don’t envy ukrainian logisticans either even if pion fires the same ammunition
If it wasn’t for exoskeletons I would say artillery this large is a deadend because of the logistics challenges, but yeah once the shells become too big for a single person to realistically move around logistics must become so much more of a nightmare especially when mud comes into the equation. Worst comes to worst you can have a human move a 155mm artillery shell across a space (although this is really where the advantage of 105mm artillery comes in), you cannot make that same assumption with a 203mm shell or even a 170mm shell like on the NK Koksans.
This is why it frustrates me that the L119 doesn’t get more attention in Ukraine because it looks boring and isn’t futuristic like drones, an artillery crew is going to be able to get a L119 into position in muddy conditions and supply it with an arbitrary amount of ammunition FAR before heavier machinery and trucks will be able to get into the area and establish a working foothold. A humvee can go basically anywhere and it can tow an L119 there.
Can you imagine how much more exhausting it would be dragging a fucking D30 into place over muddy shitty conditions vs. an L119 bopping along behind a humvee? If you compare the two weapon systems on paper you completely miss how much more beat and worn down the D30 crew is going to be before they even get to the fighting part.
This is a dynamic that is maximally easy to miss as an armchair observer.


There is no relevant distinction to make anywhere in one time use systems, which is another way of stating that the belief people have that drones will replace all larger aircraft and make them obsolete aggressively ignores that larger aircraft already frequently carry much more agile, cheap and decisive counters to smaller drones, they are called missiles.
Another way of stating the above truth is that many of the “drone” interceptors Ukraine has fielded to great success could just be as easily be conceptualized as small, affordable electric prop powered guided missiles as they can be conceptualized as drones. Similarly one could conceptualize a fiber optic FPV drone as an evolution of TOW missiles into a more flexible, affordable complimentary form.
The idea that missiles are inherently more expensive than larger drones they are meant to neutralize is also a major thinking error caused by misunderstanding the ways in which the US is dysfunctional and also the basic doctrine the US Military follows. A smaller more limited missile will always be cheaper to produce than a larger more complex flying bomb, the fact that the world has temporarily become delusional about this is going to blow back in the faces of people very violently who confidently believe incorrect things about war because they understand drones and computers…
The only real meaningful distinction that can be made between most missiles and most drones is that most smaller missiles are employed to hit moving targets whereas most long range flying bombs like shaheds are optimized for dispersed static targets. That isn’t a hard distinction of course though (tiny fpv drones are a major exception here) so I just usually resort to calling them all flying bombs. A tomahawk is VERY different than a shahed, but they both fall under the category of “Flying Bomb” to me.


Yeah my point is why do people keep insisting st failing at reinventing the wheel as an indie company here?
There are plenty of wheels that already exist that would serve as a much more focused starting point for a new game company.


This article is about Canadian leaders and what they say, that is why X is referenced.
Social media posts are how politicians state their intentions?
This article is not overblown, it is the same criticism that can be levelled at many countries it is just Carney made a really good speech arguing not to do this shit not too long ago so yeah… the international community is going to comment on the hypocrisy.
Where did I or this article claim ALL Canadians think this? We are talking about your leaders.


The point is Canada fell in line with supporting the war with almost no resistance or serious reflection over whether it is in Canada’s best interests not that Canada started the Iran War? That was clearly Israel and the US?


I actually am really sick of TF2 gameplay, which isn’t to hate on TF2. Payload is one of the tightest most satisfying team objective gametypes I have played in a shooter. I have just played a metric fuckton of TF2 over the years and I typically want something different these days.
I still play TF2 occasionally though because of how fun it is to poke around on the server browser and see the kind of weird shit people are up to in TF2. That is what a server browser does, it gives a game a sense of place and it gives multiplayer a sense of fun exploration (ooh this server looks weird let me try it!).


My point is the Recoil and Spring Engine already exist and could easily have features removed and simplified with modding to create a Starcraft-like or Warcraft-like.
Or… what about going with 0 A.D.'s engine?
I just don’t think it is a wise business decision to attempt to create an RTS as a new game studio and expect you can build the engine from scratch. Not in this day and age, the golden age of game development is gone, you can’t casually take risks like that anymore.
What you end up with is a failed game on a really pretty game engine that is starting to become promising but now since the gameplay hasn’t gotten enough attention from the small overworked team nobody keeps playing the game and all the work that went into building the game engine and boilerplate is wasted and forgotten.
I think it is a FAR better idea to nail the gameplay on an already made RTS engine.


I mean if someone wants to make a Starcraft inspired mod in Beyond All Reason, ALL of the equipment is already there, the lobby system, voting mechanisms, replay system etc…
I think the reason nobody has is Starcraft is so much more limited of an RTS design it feels weird to start from a Total Annihilation inspired rts game engine and take a whole bunch away (shift clicking, build cues, actually 3d trajectories of cannons, complex unit interactions rather than simplistic rock-paper-scissors relationships, actually flying aircraft, organic terrain variation instead of simplistic stepped levels…the list goes on and on)
Still, the Spring/Recoil engine is sitting there. Starting from scratch just to start from scratch seems VERY inefficient to me.
At the very least why not start as a Spring Engine/Recoil Engine mod, nail the gameplay and balance and then strike out on your own?


Resize me Daddy


Just play Beyond All Reason, problem solved


Hi, USA person here to say yes, this person is correct.
I am sorry but it is fucking hilarious how many wealthy people over the years have condescendingly told me cooking with gas is better, even as they complained about how it annoying it was to maintain a gas stove and all.
Idiots bought into the most obviously bullshit fossil fuel propaganda ever…