• Brave Little Hitachi Wand@feddit.uk
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    9 days ago

    The difficulty slider is intrinsic to the system and the world. The whole point is that you have to make it easier by engaging with it on its own terms, rather than by forcing a change upon the world to make it suit you. This is never made explicit; the creator just wants you to either dig deep or bounce off it because struggle is the whole point or something, which is why we have to talk about it forever. Blah

    • Viking_Hippie@lemmy.dbzer0.com
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      9 days ago

      That’s just forcing the player to play the way the creator wants. Which is some arrogant and oppressive fun-destroying gatekeeping bullshit.

      Soulslikes always feel like a chore that requires a ton of homework (that you have to find yourself with no hints) to make the setting not feel empty and lifeless.

      I get that some people don’t want any hand holding or coddling, but some of us already have to play real life on hard mode and just want to play games for fun, escapism, and wish fulfillment.