CEO Andrew Wilson is set for a massive payday. The company’s last SEC filing before going private pointed to a $77 million payout for the last fiscal year, double the number that was previously reported.
One of the finer aspects of unfettered capitalism.
One of the finer aspects of unfettered capitalism.
That’s actually crazy.
For reference, Split Fiction’s development cost was ~$40 million USD over ~3-4 years, ~75 devs. That’s one of EA’s better games, and not cheap.
Yearly, $77 million could basically fund Battlefied development.
It 11% of what they’re looking to cut!