You could probably use a lot of design principles from games and apply them in real life, to make it more enjoyable to live.
Now I’m debating if I should add that I obliviously mean learn, not copy, but the more I clarify my posts the more boring they get, if I would clarify them less there’s a better chance I get you, the reader, mad when you assume bad faith and then start typing away how I’m wrong because such and such.
Life gets really boring and predictable the more you learn about it, but I can’t start a new save file so the only thing I can do is build my own game or go work for someone else creating one. Also please don’t purge me if this is too much intellectualism.


Life is not a game because the stakes are much higher and more real in a way that they aren’t in a game. It’s more the reverse, that a game is like life with artificial stakes and hand-crafted guardrails in order to simulate real challenges and stimulate the mind and/or body, bond over challenges, build skills, distract and decompress from RL struggles for a time, etc.
That said, gamification of life is an idea that has been explored some. I haven’t followed it in a while as a topic, but language apps are a good example of the concept. Like streak trackers and leaderboards trying to make the process feel more like a game than a classroom. With the ADHD kinda brain I have, there’s a certain appeal and (sometimes) effectiveness to it. Making an otherwise dull task more engaging can genuinely make a difference. But in the capitalist context, sometimes it ends up being an attempt to cash in (by getting you hooked on a gamified process) rather than help you, which is kinda sad.
The first videogame I got to try was Praetorians and remember I struggled so much with it because i didn’t want to let any one of my soldiers die, it made me feel really bad. Someone told me it may be a sign I am Autistic, but I really wish the world leaders had this kind of trait.
You make a good point that real life is definitely not comparable because our lives are not infinite and to treat life like a game is sort of like pretending to be a God. Dangerous.
There is another angle to look at it I suppose, like, we’re self aware and should be able to understand the gravity of the situation, which i think would enable the possibility of trying out things in a simulated social environment, before implementing it in the real world. I guess it’s like a double edge sword