I like the oppressive atmosphere, tension and the use of stealth. Interesting to see what kind of reviews the game will get, at least there is lots of hype.

  • themoken@startrek.website
    link
    fedilink
    arrow-up
    0
    ·
    2 months ago

    Hitman wasn’t really a sandbox until Freelancer mode was added. The story mode has always been pretty linear. Same level order, same objectives every time. I’m not expecting my choices to matter to the narrative, but I am expecting to be able to choose between quiet and loud, lethal and non-lethal etc. to finish the given mission which should be a pretty low bar.