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Joined 3 years ago
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Cake day: June 14th, 2023

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  • Not arguing that PNG is the right choice, but you want something lossless for science purposes, and this is a science image.

    You can tell roughly what order the impact craters were formed by seeing what overlaps what; looks like the small impacts mostly followed the big impacts. Maybe the earth’s orbit cleared out the bigger stuff first? If you had a really good image, you might be able to work out the average impact angle, and therefore the average speed of impact, since we know the speed of the moon, and how they would intersect. Nothing’s filled with lava like it has on the near side of the moon, which makes me think these have mostly happened later in the moon’s life, when it’s cooled down a bit.

    I just love space, I’ve no education in it. I bet someone with a fancy moon science degree would be able to tell you a lot more, and they’d be poring over every pixel. Don’t want any JPEGs getting in the way of that.


  • Standard operating practice would just be to move everyone else up a slot, and book some ‘up and coming’ band to fill the very early slot that’s left vacant. Glastonbury managed to shuffle people between days when they lost their headliners a few years ago, depends who’s free and who’s got other bookings.

    Looks like they had West headlining all three days, and I can’t find anything about who else was due to play - Drake, maybe? The 2026 festival looks like a scam, how little detail there is about it.



  • Josuttis’s books are normally pretty good, lots of examples and a clear explanation of why you might want to use something, but oof that looks akin to a kick in the essentials.

    Even if you’ve no other reason to update to C++20, the fact that if constexpr gets rid of half the things you’d previously need to use SFINAE for, and concepts gets rid of the other half, makes it well worthwhile. Amazing how much it stops hurting when you stop doing ridiculous things.



  • Sands of Time is straight-up one of the best games of all time, and that’s even including the not-great combat which makes up a lot of it, and a few puzzles which just grind the whole thing to a complete stop. Its quality is not completely representative of its era.

    What is representative of its era, is that it’s a complete bastard to run nowadays. Requires a GPU with hardware transform and lighting, but also a single-core CPU, which means you need a very specific age of computer to run it. Even patched up, there’s some things that just don’t look right - I’ve never managed to get it running with the portals to secret areas looking the way they should.

    I am quite envious of you being able to replay it, tho. Think I gave up the last time I tried.


  • Well, the good news is that they made a lot of coinage. Random bronze or silver coins, especially if they’re not in the best of condition and with dubious provenance, are kind of cheap. The museum-grade stuff, that collectors really want to have, is quite fiercely bid over when it comes to market. And they never made a lot of gold coins - the value was impractical compared to the cost of goods and labour - so that shit’s expensive, yo. But if you’re wanting a few denarius to call your own, then ebay’s full of them.


  • Azure’s documentation is the worst fucking bullshit that I’ve ever read in all my days, and just about every single page or tool (including the CLI) has an integrated slopbot that routinely recommends commands and REST endpoints that don’t exist; it’s slow as fuck, and to do even the simplest things is agonising. But to give them their dues, their recent uptime has been pretty good.

    Truth be told, I’ve even come round to thinking that I prefer using Azure to Google Cloud Platform. Using any of Azure’s features is a pleasure akin to cutting yourself with a rusty nail and then falling in a sewer, but at least it has some features. GCP is like they implemented a quarter of the very basic functionality and then got fed up, decided to call it a day.