cm0002@lemy.lol to Game Development@programming.dev · 4 days agoKorean outfit hosting 1.44MB game development contest to honor the floppy disk — entrants must confine entire fileset, including resources, engine, and library, to miniscule storage formatwww.tomshardware.comexternal-linkmessage-square63linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkKorean outfit hosting 1.44MB game development contest to honor the floppy disk — entrants must confine entire fileset, including resources, engine, and library, to miniscule storage formatwww.tomshardware.comcm0002@lemy.lol to Game Development@programming.dev · 4 days agomessage-square63linkfedilink
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.sociallinkfedilinkEnglisharrow-up0·3 days agoProcedural generation. Procedural generation everywhere.
minus-squareOtakuAllTheWay@sh.itjust.workslinkfedilinkarrow-up0·3 days agoYeah .kkrieger a 3d FPS is only 96 KB and it achieved that with procedural generation. https://youtu.be/2NBG-sKFaB0
minus-squareunit327@lemmy.ziplinkfedilinkarrow-up0·3 days agoquod is even more impressive at 64kb https://daivuk.itch.io/quod
minus-squarefubbernuckin@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up0·3 days agoI’d love to see a basic Minecraft clone clock in under 1.44 MB
minus-squareRightHandOfIkaros@lemmy.worldlinkfedilinkEnglisharrow-up0·3 days agoProbably possible with no textures, or procgen’d ones.
Procedural generation.
Procedural generation everywhere.
Yeah .kkrieger a 3d FPS is only 96 KB and it achieved that with procedural generation.
https://youtu.be/2NBG-sKFaB0
quod is even more impressive at 64kb https://daivuk.itch.io/quod
I’d love to see a basic Minecraft clone clock in under 1.44 MB
Probably possible with no textures, or procgen’d ones.