They didn’t need to add the last part but I’m so glad that they did
Todd Howard seething
so people have to reverse engineer the game and try to make a remaster ig?
Or they can just play the original and stop making the world a worse place to live for everyone else
New Vegas doesnt need a remaster, anyway.
It needs a Remake
I’m of a firm opinion that no game needs a remake. Fixing up old games so that they can be played on modern systems - yes please. Remaking the same game but “”“better”“” - no thanks, I’d rather see something original and new come out
There are some exceptions like Pathologic 2 which is basically a remake but also a reimagining, but those are exceedingly rare.
I must disagree.
Like while i can still fully enjoy old resident evil games, because i have nostalgia for the i fully understand why people who are born after they have been made would be put of by them.
By remaking those games they could indruduce the game to whole new audience who would never play the yanky outdated versions.
More extreme example. I would love to have modernised version of Betrayal at Krondor. It had good story. The core gameplay and world was great and there was intresting mechanics, but it was released 1993, so it by modern standards it looks like garbage and the ui is very unintuitive.
Most gamers now will never experience that story and those who do, will not get the same experience i got, because they will look everything in the game as a product of its time and the focus will be on the retro aspect, not on the game it self.
By remaking those games they could indruduce the game to whole new audience who would never play the yanky outdated versions.
This is where we disagree.
- I don’t think we should try to re-introduce those games to new audiences - they can seek them out if they are interested. I haven’t played Planescape Torment until 2017, I haven’t played Gothic/Deus Ex/Thief games until 2020s. I liked them just fine having never played them in my childhood, I thought they were great. But by remaking influential hits of the past we water them down to “just another mediocre remake that released this year”.
- A remake by definition will not do anything new, and if we spend resources on remakes (and sequels) then we are robbing the current generation from having their own formative experiences. I want to see new IPs come out that try new and different things and move the medium forward. So far indie games are doing a great job with that, but I also want AAA games to not get stuck in regurgitating the same material year after year. What is this generation’s Half-Life, Roblox?
Most gamers now will never experience that story and those who do, will not get the same experience i got, because they will look everything in the game as a product of its time and the focus will be on the retro aspect, not on the game it self.
If they play a remake - they will not get the same experience you did either. It will be different even if they remake it shot for shot - because story is also a product of its time. And if they don’t remake it shot for shot and make changes to adapt it to modern “standards” - then it’s a different, derivative game vaguely inspired by the original piggybacking on the name.
I’ll disagree a bit. Angel of Darkness should definitely have been a Remake.
They must have put so much effort in to get that just as crappy as the original.
New Vegas needs it to.
I love the fuck out of the game, but its heavily handicapped by its need to fit within console limitations at the time of its release… Not only that, its just full of jank.
A remaster is not capable of addressing the core issues that need addressing with New Vegas, especially with no source code.
A remake is the only way to get a solid, amazing update to New Vegas that will endure for another 16+ years.
Sequel
with the cut content restored and an actually fleshed out legion
and less loading screens, especially around new vegas, because they had to cater to the ram limits of the consoles at the time.
going to the top of the lucky 38 and seeing absolutely nothing out the window was such a huge disappointment
i figured since fo3 had the washington monument then surely new vegas would have a similar one
the best thing about a remake for either Fallout 3 or New Vegas, it’d do a significant chunk of the work for remaking the other one.
So having them bundled into one remake bundle would be fantastic.
Probaly never happen, but a boy can dream.
You expect an official release of Tale of Two Wastelands?
Each game will be released separately for 70 dollars and will be disappointing.
wasnt oblivion only 40?
You expect an official release of Tale of Two Wastelands?
??
No?
Each game will be released separately for 70 dollars and will be disappointing.
Yeah, I know. Thanks for ruining the fantasy.
No
Bethesda really shouldn’t be allowed to own these IPs anymore at this point, idk who in the AAA scene would do a better job, but something’s gotta give. They don’t give a single shit.
The AAA industry is obsessed with using their own game engines, to the point where the AA industry can run circles around them using Unreal.
You can give the IP to a random Norwegian (they’re always Scandinavian) game studio you’ve never heard of before and get a better product.
Norwegians are always Scandinavian, correct.
Oh yes Unreal.
The one that is causing the majority of games to play like dogshit at 20 fps with mandatory frame generation
That’s the studio’s fault not the game engines. There’s also unity of course and godot
Considering how hardcore lemmy/fediverse users are about socialism, fuck capitalism and corps, this is a very strange take to make about using Unreal or Unity instead of running the inhouse engine or godot as the primary argument.
The studios don’t care about any of that.
Not my point.
Unreal is just a resource hog. I can play AA 3D games on my laptop at 30FPS, but I can’t run an Unreal starter scene with a sphere at more than 20. They just don’t give a shit about anything that’s not top end hardware.
nop unreal is dogshit for a lot more reason than dev dont optimize their games. unreal is bad for the medium but good for the industry, wich i hate it cause we have game with unreal then.
I dream of a sequel that focuses on the consequences of the legion falling apart after the second battle of hoover dam.
Basically a game where one faction wants to turn the remnants of the legion into a unified democratic republic (perhaps a mixture of the Roman senate and the NCR), another faction wants to find a new caesar (and possibly reform some of the stupider sides of the old legion) and a third faction just wants to go back to being a bunch of independent tribes that only trade with each other.
You would play as the grown up child of a legionaire who died at hoover dam and a slave who was sold off to somewhere else when you were young.
I do find it odd that Bethesda, as the IP rights holder and publisher of the game, was not given a copy of the source code? Whats the story with that?
Source code gets lost all the time, for all kinds of reasons.
Let me guess someone stole their sourcecode
I mean this politely but… read the article?
Copilot: New Vegas
They could hand it over to Nightdive Studios. They did a banger job with System Shock.
Eventually.
Obsidian hasn’t made a good game since… So why are they throwing shade?
Have you considered doing an AMA on your life as a blind person ?
I’m afraid I’d be unable to respond to all the questions since I can’t read!
I take it you haven’t played Pentiment
Pentiment was great. You can feel that it’s made with so much passion.
I played with a friend who was a medievalist sitting beside me, and she confirmed that all the weird and wonderful marginalia animals were from actual manuscripts
avowed was not bad. outer worlds tho…😬
Outer Worlds was fantastic.
Can you make legitimate criticisms about some of it? Sure. You can make legitimate criticisms about anything.
But the overwhelming amount of hate I’ve seen was from fanboys who deluded themselves into thinking it was gonna be New Vegas in space, When nothing even remotely close to that was hinted… and because it didnt up being what they deluded themselves into thinking it was gonna be, they hated on it.
Also, they’ve made a TON of fantastic games.
Alpha Protocol was a mindblowing game with a depth and complexity that still makes it playable today, 16 years later (technically it came out before New Vegas, but Alpha Protocol doesnt get enough love so I’ll mention it when ever I can)
As for post-New Vegas games…
Stick of Truth was wildly succesful
Pillars of Eternity was wildly successful, and created a franchise for them.
Tyranny was fantastic and fresh
Outer Worlds I already covered.
Never played Grounded but it must be wildly fuckin popular to be getting a sequel and a TV show.
the only reason i beat outer worlds was for parvarti. there were sometimes quests that were fine, but nothing really memorable. i did not care for its atmosphere and ham fisted blunt as an atom bomb style of storytelling. the combat was also horrible. i genuinely do not know why anyone would even attmept the hardest difficulty, there is just no way its any fun.
the perks were practically useless in my eyes because it was so barebones, making it not a real incentive to level up. the gear also sucks outside of that super cool monster mashup outfit…that you get to wear for about 10 minutes because it comes right at the end of the game
id overall give outer worlds a 3/10 it could have been good but too many elements ruin it for me
conversely…outer worlds 2? i couldnt even get a quarter of the way through
stick of truth was awesome yeah. havent played any others
I’m not sure I’d call Outer Worlds “fantastic”, but I’d probably still call it “good” which still holds up against he higher up comment saying they haven’t made any good games since. It reminded me of the first Mass Effect game in a way, it was a KOTOR game with the soul stripped out of it. Outer Worlds was just FNV with far less soul and in space. I didn’t run into any bugs while playing on release though, which was a nice surprise.
You play Grounded yet?
Just like trading in rocket league. So sad.
I find the idea that all old games need remasters/remakes very disrespectful tbh. Artists worked hard on those games back in the day. I can justify improvements to performance but updating visuals such as lighting and textures to be prettier or more realistic often misunderstands what the original game was going for.
While I understand your reasoning (although I don’t necessarily think that remasters/remakes are bad) I am not a fan of Bethesda’s current visual style for Fallout compared to Fallout 3/New Vegas in general so in this caae I’d fear they would change some really iconic designs. Oblivion afaik did it well but New Vegas and 3 fans are VERY protective of their precious games so I’d expect a lot of wariness and criticism. Plus, yeah, performance updates would be the biggest factor to include especially considering how bad New Vegas runs without mods but knowing Bethesda I would not be too hopeful lol. I’d still kill for a remaster but I’ll remain sceptical.
I’ve been playing a lot of Diablo 2 Lord of Destruction lately, and the graphics are a huge part of what makes the game feel like it does. The remaster is really good, but it doesn’t really hit the same vibe. What the old game (and a loooot of other old games) needs is a whole buttload of quality of life features. Something different mods have done a very good job of taking care of for Diablo 2.
Arguably the people who created New Vegas didn’t have the engineering know how, lol.
the engineering was Bethesda’s, though
Are you telling me severed arms are NOT supposed to rubber band across the ground as Deathclaws with power fists fly like rockets across the horizon?
I thought that was cannon.
If you’re using a cannon I think this is WAI
Powering the metro with people is totally normal, not body horror sort of stuff.
Now get back to your ditch, car 43!
"Copilot please remaster Fallout New Vegas "
- Sadya Nadella, probably
Yeah, we know Bethseda does not have ‘the engineering knowhow’, we’ve known that for like a decade now.
this comment is so filled with disinformation that it must be ragebait
for one, the bonus was a tacked on thing bethesda threw in as a freebie, which obsidian devs (i think it was sawyer) said would just be going to the shareholders/business people up stairs
for two, obsidian is the one who set the timeframe to make the game, and obsidian is the one who denied the devs more time, no matter how much they asked
for three, thats not objective in the slightest
for four, only for the first quarter of the game. the rest being a bunch of almost optional fetch quests, with some main quests sprinkled in
for five, not confirmed anywhere
for six, because obsidian was ran like absolute garbage back then and couldnt even afford another month to fix bugs because they would have went under due to the incompitance of the ceos of obsidian
my internet is not good right now so i dont feel like finding sources, but i know sawyer, avellone, and a few other obsidian devs have said as much
I like your username.
i like yours
Now kith
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