

The first thing I thought when I played it was mechanically, this is exactly what I wanted Oblivion to be.


The first thing I thought when I played it was mechanically, this is exactly what I wanted Oblivion to be.


Mithril step stool
But he sold it


Any sufficiently advanced incompetence is indistinguishable from malice.


Christ, what an asshole.

There’s an artist who did that, and created a series of Trees of 40 Fruit!
I think the trick is that it works better the more closely related the trees are. These use only stone fruits.


I dunno. When I was reading through PF2e, at a certain point it clicked for me that a lot of the rules actually make it easier to play a character by ear.
Take feats. There are tons, of different kinds, with different levels, sometimes with prerequisites. It seems like a lot of rules overhead, but that also means that you’re not picking from the whole list every time you get one. If a player doesn’t want to make a ton of choices, they can just pick one of the highest level feats they qualify for and have a pretty decent build. Maybe not optimized, but if they don’t want to dig into the nitty gritty, that wasn’t a priority anyway.
Plus, if a player wants to change their mind, the rules explicitly say you can swap things around. I know that works in 5e anyway by DM fiat, but still, it’s nice to have a “don’t worry too much” clause written in the books.
Ultimately a matter of personal preference, of course. I just think PF2e actually scales pretty well with player investment in the system, whether someone’s really into character builds or just wants to follow some steps and get into the action.
I always like to bring up that the Republican Party of Texas, I think in 2012, made it an explicit part of their platform to oppose teaching critical thinking because it undermines parental authority.