I’m curious what game you guys have sunk the most hours into. Mine has to be RuneScape, I don’t know the total hours because I’ve had so many accounts over the years I don’t even remember half my passwords, but it’s definitely in the thousands of hours now. I’ve played on/off RS2, OSRS, and RS3 since 2004.
I’ve also probably sunk anywhere from hundreds to 1000+ hours into Skyrim and Arcanum: Of Steamworks & Magick Obscura, though I don’t know the counts there either since neither were through Steam. Embarrassingly enough I’ve never completed either of those two games - I get sidetracked making so many alt characters.
What about you guys? & What got you hooked on said game?
Rimworld
Stellaris.

Not me but a friend of mine has 10+ IN GAME YEARS in Everquest. Apparently he has been playing with his dad since he was 4 or 5 lmfao. I don’t understand it but I respect it.
I had to convert that to hours to make it comparable, holy fuck that’s almost 88,000 hours 😵
Late to the party, but for me Endless Sky: https://github.com/endless-sky
As far as I know, it’s the only open source and crowed developed game out there.
If you remember EV series, it’s basically that. But better and under constant development.
Endless Sky looks cool. Definitely going to give it a try.
My two favorite open source games are Thrive and Cataclysm DDA
Thrive is an evolutionary survival game. Similar to Spore, you start as a single-cell microbe. You gather nutrients, evade dangers, and evolve adaptations. Eventually, you can progress to the multicellular stage, then macroscopic, etc. up to spacefaring. Currently everything after multicellular is placeholder, but the cellular gameplay is fun and has enough viable strategies to make replaying interesting. https://github.com/Revolutionary-Games/Thrive
Cataclysm DDA is a zombie-survival rogue-like simulation game. You start as a single survivor and need to scavenge for food, shelter, and protection. If you like games that focus on system/simulation complexity over visuals (e.g. dwarf fortress) I’d recommend this one. For example, the vehicle system allows you to build custom vehicles, which can be anything from a dinky wooden bicycle to a monstrous RV-turned deathdozer+mobile base-on-wheels. https://github.com/CleverRaven/Cataclysm-DDA
Allow me to introduce you to BAR. (Also open source)
That looks really good and will scratch the ancient Starcraft itch. Thanks!
I’ve played it. It’s much more like Total Annihilation and Supreme Commander.
God I miss the heyday of playing TA online.
Team Fortress 2
Elite Dangerous. Instead of paying attention to my uni classes I was hauling freight to Sargoth and ramming people with a hull-maxxed federal dropship.
Sure, but that’s cheating… you can finish most other games on a second computer during a trip to Hutton Orbital…
World of Warcraft, split between a vanilla private server and official Classic. I have a character on each with over 150 days of playtime (although significant chunks of that are leaving the game open while doing other things, and also programming addons while otherwise afk at the bank).
A man of culture
Probably Warframe, followed by rimworld. i say probably, because I pirated rimworld because its so expensive with all the expansions, heh. Only got 200 hours logged on steam.
Actually, WoW might be #1 because I played it since I was a kid, theres no hour counter though so I have no idea. Haven’t touched it since the blitzchung era tho, and its really hard to even guess
Endless Space 2. 488 hours. It’s my comfort game. I wait long enough to forget how to play it, then I play it again.
Guilty Gear Strive? I remember playing a lot of skyrim too. Anything past 2k hours kinda gets lumped together
Definitely Skyrim, across multiple editions and platforms. And I’m proud to say I never sank into the stealth-archer habit. Armored mage FTW muthafucka!
I’m not sure which one I have more hours in, but it’s either Mechwarrior Online or the Mass Effect trilogy.
Ya, i keep going back to MWO. There’s just nothing else like it.
I’ve been playing Mechwarrior games since I was a kid playing MW2 Mercs. I’m a certified “Mech Dad” now.
Dota 2 is the most I have logged at around 3000 hours, but I don’t have any friends to play with and don’t want to deal with randoms, so almost all of it is against bots. Even though the bots are garbage, there’s still so many creative, silly ways to play that game and ridiculous builds that are fun to try and see if they work.
Super Smash Brothers (64 and melee) is probably the most of all time though. Any time I pick up a new 2D game, I find myself comparing it to SSB in terms of mechanics. The way you control your characters in that series is the most innovative and compelling concept I have ever seen in a game. If I ever have the time to make a game myself, I would probably heavily model it based on that control scheme.
I also have to give a shoutout to Streets of Rogue, which is a fairly obscure rogue-like that deserves a lot more attention IMO. Another very replayable game with many fascinating play styles and ways to complete missions. It’s on Steam and it’s fantastic, I would highly recommend it.
Enter the Gungeon is another game I have high playtime on. It took about 40 hours before it started becoming fun, but man, it’s awesome once you finally figure out how to properly dodge enemies and make the most of your weapons and items.
GTA 5 (online)
Both editions on PC amount to 2300 hoursOutside of that:
Mario Kart 7 on my 3DS
Mario Kart DSI’m with you in Runescape. By far my most played game since coming back to osrs in 2018.
I keep taking breaks, but always come back. Many periods I’ve played more than my full time job, and I still haven’t done nearly everything.









