Alt text:
I don’t mind yellow paint as much as it is a sign of the broader issue of big games trying to be idiot-proof. If a game has yellow paint I expect it to be as easy as it can be outside of giving me literal god mode.
Alt text:
I don’t mind yellow paint as much as it is a sign of the broader issue of big games trying to be idiot-proof. If a game has yellow paint I expect it to be as easy as it can be outside of giving me literal god mode.
I have wasted so much fucking time in games trying to climb ladders that were just decor.
But when they are decor but also interactive, the way it hits tho
I don’t think I’ve ever encountered this last issue but a lot of NES games had doors you couldn’t go into but they looked exactly like those you could enter. So infuriating.
Or you can enter them and they just drop you into a pit of water 😡
I’m so blind when I was playing Control for hours and just couldn’t figure out how to advance. Turns out the way I was looking at the corridor made me blind to the exit on the left and just kept going to the exit on the right. Don’t get me wrong, almost no one has this issue, but I find a good way to get caught doing stupid things.
I believe Control color coded where to go too. But it’s subtle.
Control had incredible usage of lighting to direct the player towards progress.
I run into that sometimes, where they decide that it’s all the same material right? And then make the floor texture the same as the wall texture, so holes in the wall are completely invisible.
Fucking time? So like 5 minutes right? /s
It does leave me pretty unsatisfied, ngl
Is that comparable with the amount of time people spent trying to open walls in Wolfenstein 3D?
I used to love using the Wolfenstein 3D level designer to create a VR minesweeper sort of thing … all the walls are doors, but some of them release baddies in a controlled manner and others notsomuch >:-)
Unf. Unf. Unfunfunfunf.
You can’t spell unfun without unf.
I have also wasted so much time being stuck in games because I couldn’t find that one ladder I’m supposed to climb.